Generation » Coordinate generation module

Generating images with coordinates

Contents

Functions

void dip::FillRamp(dip::Image& out, dip::uint dimension, dip::StringSet const& mode = {})
Fills an image with a ramp function.
void dip::CreateRamp(dip::Image& out, dip::UnsignedArray const& sizes, dip::uint dimension, dip::StringSet const& mode = {})
Creates a ramp function image.
void dip::FillXCoordinate(dip::Image& out, dip::StringSet const& mode = {})
Fills an image with a ramp function that increases along the x-axis.
void dip::CreateXCoordinate(dip::Image& out, dip::UnsignedArray const& sizes, dip::StringSet const& mode = {})
Creates a ramp function image.
void dip::FillYCoordinate(dip::Image& out, dip::StringSet const& mode = {})
Fills an image with a ramp function that increases along the y-axis.
void dip::CreateYCoordinate(dip::Image& out, dip::UnsignedArray const& sizes, dip::StringSet const& mode = {})
Creates a ramp function image.
void dip::FillZCoordinate(dip::Image& out, dip::StringSet const& mode = {})
Fills an image with a ramp function that increases along the z-axis.
void dip::CreateZCoordinate(dip::Image& out, dip::UnsignedArray const& sizes, dip::StringSet const& mode = {})
Creates a ramp function image.
void dip::FillRadiusCoordinate(dip::Image& out, dip::StringSet const& mode = {})
Fills an image with the distance to the origin.
void dip::CreateRadiusCoordinate(dip::Image& out, dip::UnsignedArray const& sizes, dip::StringSet const& mode = {})
Creates an image filled with the distance to the origin.
void dip::FillRadiusSquareCoordinate(dip::Image& out, dip::StringSet const& mode = {})
Fills an image with the square distance to the origin.
void dip::CreateRadiusSquareCoordinate(dip::Image& out, dip::UnsignedArray const& sizes, dip::StringSet const& mode = {})
Creates an image filled with the square distance to the origin.
void dip::FillPhiCoordinate(dip::Image& out, dip::StringSet const& mode = {})
Fills an image with the angle to the x-axis within the x-y plane.
void dip::CreatePhiCoordinate(dip::Image& out, dip::UnsignedArray const& sizes, dip::StringSet const& mode = {})
Creates an image filled with the angle to the x-axis within the x-y plane.
void dip::FillThetaCoordinate(dip::Image& out, dip::StringSet const& mode = {})
Fills an image with the angle to the z-axis.
void dip::CreateThetaCoordinate(dip::Image& out, dip::UnsignedArray const& sizes, dip::StringSet const& mode = {})
Creates an image filled with the angle to the z-axis.
void dip::FillCoordinates(dip::Image& out, dip::StringSet const& mode = {}, dip::String const& system = S::CARTESIAN)
Fills an image with the coordinates of each pixel.
void dip::CreateCoordinates(dip::Image& out, dip::UnsignedArray const& sizes, dip::StringSet const& mode = {}, dip::String const& system = S::CARTESIAN)
Creates an image filled with the coordinates of each pixel.
void dip::FillDistanceToPoint(dip::Image& out, dip::FloatArray const& point, dip::String const& distance = S::EUCLIDEAN, dip::FloatArray scaling = {})
Fills an image with the distance to a given point.
void dip::DistanceToPoint(dip::Image& out, dip::UnsignedArray const& sizes, dip::FloatArray const& point, dip::String const& distance = S::EUCLIDEAN, dip::FloatArray scaling = {})
Creates an image filled with the distance to a given point.
void dip::EuclideanDistanceToPoint(dip::Image& out, dip::UnsignedArray const& sizes, dip::FloatArray const& point, dip::FloatArray scaling = {})
Creates an image filled with the Euclidean distance to a given point.
void dip::CityBlockDistanceToPoint(dip::Image& out, dip::UnsignedArray const& sizes, dip::FloatArray const& point, dip::FloatArray scaling = {})
Creates an image filled with the city block distance to a given point.

Function documentation

void dip::FillRamp(dip::Image& out, dip::uint dimension, dip::StringSet const& mode = {})

Fills an image with a ramp function.

The ramp function increases along dimension dimension, and is equivalent to the cartesian coordinate for dimension dimension. dimension must be one of the dimensions of out. out must be forged, scalar, and of a real type. See dip::FillCoordinates for the meaning of mode.

void dip::CreateRamp(dip::Image& out, dip::UnsignedArray const& sizes, dip::uint dimension, dip::StringSet const& mode = {})

Creates a ramp function image.

The ramp function increases along dimension dimension, and is equivalent to the cartesian coordinate for dimension dimension. dimension must be smaller than sizes.size().

out will be of size sizes, scalar, and of type dip::DT_SFLOAT. All dimensions except for dimension will be expanded singleton dimensions. That is, the output image only stores sizes[dimension] pixels.

See dip::FillCoordinates for the meaning of mode.

void dip::FillXCoordinate(dip::Image& out, dip::StringSet const& mode = {})

Fills an image with a ramp function that increases along the x-axis.

The ramp function is equivalent to the cartesian coordinate for the x-axis. out must be forged, scalar, and of a real type. See dip::FillCoordinates for the meaning of mode.

void dip::CreateXCoordinate(dip::Image& out, dip::UnsignedArray const& sizes, dip::StringSet const& mode = {})

Creates a ramp function image.

The ramp function increases along the x-axis, and is equivalent to the cartesian coordinate for the x-axis.

out will be of size sizes, scalar, and of type dip::DT_SFLOAT. All dimensions except for dimension will be expanded singleton dimensions. That is, the output image only stores sizes[dimension] pixels.

See dip::FillCoordinates for the meaning of mode.

void dip::FillYCoordinate(dip::Image& out, dip::StringSet const& mode = {})

Fills an image with a ramp function that increases along the y-axis.

The ramp function is equivalent to the cartesian coordinate for the y-axis. out must be forged, scalar, of a real type, and have at least two dimensions. See dip::FillCoordinates for the meaning of mode.

void dip::CreateYCoordinate(dip::Image& out, dip::UnsignedArray const& sizes, dip::StringSet const& mode = {})

Creates a ramp function image.

The ramp function increases along the y-axis, and is equivalent to the cartesian coordinate for the y-axis. size must have at least two elements.

out will be of size sizes, scalar, and of type dip::DT_SFLOAT. All dimensions except for dimension will be expanded singleton dimensions. That is, the output image only stores sizes[dimension] pixels.

See dip::FillCoordinates for the meaning of mode.

void dip::FillZCoordinate(dip::Image& out, dip::StringSet const& mode = {})

Fills an image with a ramp function that increases along the z-axis.

The ramp function is equivalent to the cartesian coordinate for the z-axis. out must be forged, scalar, of a real type, and have at least three dimensions. See dip::FillCoordinates for the meaning of mode.

void dip::CreateZCoordinate(dip::Image& out, dip::UnsignedArray const& sizes, dip::StringSet const& mode = {})

Creates a ramp function image.

The ramp function increases along the z-axis, and is equivalent to the cartesian coordinate for the z-axis. sizes must have at least three elements.

out will be of size sizes, scalar, and of type dip::DT_SFLOAT. All dimensions except for dimension will be expanded singleton dimensions. That is, the output image only stores sizes[dimension] pixels.

See dip::FillCoordinates for the meaning of mode.

void dip::FillRadiusCoordinate(dip::Image& out, dip::StringSet const& mode = {})

Fills an image with the distance to the origin.

The distance function is equivalent to the radius component of the polar or spherical coordinate system. out must be forged, scalar, and of a real type. See dip::FillCoordinates for the meaning of mode.

void dip::CreateRadiusCoordinate(dip::Image& out, dip::UnsignedArray const& sizes, dip::StringSet const& mode = {})

Creates an image filled with the distance to the origin.

The distance function is equivalent to the radius component of the polar or spherical coordinate system. out will be of size sizes, scalar, and of type dip::DT_SFLOAT. See dip::FillCoordinates for the meaning of mode.

void dip::FillRadiusSquareCoordinate(dip::Image& out, dip::StringSet const& mode = {})

Fills an image with the square distance to the origin.

The distance function is equivalent to the radius component of the polar or spherical coordinate system. out must be forged, scalar, and of a real type. See dip::FillCoordinates for the meaning of mode.

void dip::CreateRadiusSquareCoordinate(dip::Image& out, dip::UnsignedArray const& sizes, dip::StringSet const& mode = {})

Creates an image filled with the square distance to the origin.

The distance function is equivalent to the radius component of the polar or spherical coordinate system. out will be of size sizes, scalar, and of type dip::DT_SFLOAT. See dip::FillCoordinates for the meaning of mode.

void dip::FillPhiCoordinate(dip::Image& out, dip::StringSet const& mode = {})

Fills an image with the angle to the x-axis within the x-y plane.

The angle function is equivalent to the phi component of the polar or spherical coordinate system. out must be forged, scalar, of a real type, and have two or three dimensions. See dip::FillCoordinates for the meaning of mode.

void dip::CreatePhiCoordinate(dip::Image& out, dip::UnsignedArray const& sizes, dip::StringSet const& mode = {})

Creates an image filled with the angle to the x-axis within the x-y plane.

The angle function is equivalent to the phi component of the polar or spherical coordinate system. size must have two or three elements. out will be of size sizes, scalar, and of type dip::DT_SFLOAT. See dip::FillCoordinates for the meaning of mode.

void dip::FillThetaCoordinate(dip::Image& out, dip::StringSet const& mode = {})

Fills an image with the angle to the z-axis.

The angle function is equivalent to the theta component of the spherical coordinate system. out must be forged, scalar, of a real type, and have three dimensions. See dip::FillCoordinates for the meaning of mode.

void dip::CreateThetaCoordinate(dip::Image& out, dip::UnsignedArray const& sizes, dip::StringSet const& mode = {})

Creates an image filled with the angle to the z-axis.

The angle function is equivalent to the theta component of the spherical coordinate system. size must have three elements. out will be of size sizes, scalar, and of type dip::DT_SFLOAT. See dip::FillCoordinates for the meaning of mode.

void dip::FillCoordinates(dip::Image& out, dip::StringSet const& mode = {}, dip::String const& system = S::CARTESIAN)

Fills an image with the coordinates of each pixel.

system determines the coordinate system, and mode further defines the origin and scaling of the coordinate system, as described below.

out must be forged, of a real type, and have as many tensor elements as spatial dimensions.

system determines the coordinate system. It is one of the following strings:

  • "cartesian": Uses cartesian coordinates.
  • "spherical": Uses polar (2D) or spherical (3D) coordinates. The image must have two or three dimensions.

mode specifies the origin and scaling of the coordinates. It can contain one of the following strings:

  • "right": The origin is on the pixel right of the center (at integer division result of size/2). This is the default if no other option is given.
  • "left": The origin is on the pixel left of the center (at integer division result of (size-1)/2).
  • "true": The origin is halfway the first and last pixel, in between pixels if necessary (at floating-point division result of size/2).
  • "corner": The origin is on the first pixel.
  • "frequency": The coordinates used are as for the Fourier transform. The origin is as for "right", and the coordinates are in the range [0.5,0.5).

Additionally, mode can contain the following strings:

  • "math": The y axis is inverted, such that it increases upwards.
  • "radial": In combination with “frequency”, changes the range to [-π,π), as with radial frequencies.
  • "physical": The coordinate system is in physical units rather than providing indices. That is, instead of unit increments between pixels, the pixel size magnitudes are used to scale distances. Units are ignored, so if they differ, polar/spherical coordinates might not make sense. In combination with "frequency", yields the same result as in combination with "right".

The string "radfreq" is equivalent to both "frequency" and "radial".

void dip::CreateCoordinates(dip::Image& out, dip::UnsignedArray const& sizes, dip::StringSet const& mode = {}, dip::String const& system = S::CARTESIAN)

Creates an image filled with the coordinates of each pixel.

out will be of size sizes, with sizes.size() vector elements, and of type dip::DT_SFLOAT.

See dip::FillCoordinates for the meaning of mode and system.

void dip::FillDistanceToPoint(dip::Image& out, dip::FloatArray const& point, dip::String const& distance = S::EUCLIDEAN, dip::FloatArray scaling = {})

Fills an image with the distance to a given point.

Computes the distance from each pixel in out to the coordinates specified through point, which can be outside of the image. The scaling parameter may be used to specify the relative distance between pixels in each dimension (the pixel sizes in out are ignored). Both point and scaling must have the same number of elements as out.Size(), but scaling can also be empty (no scaling) or have a single element (isotropic scaling).

distance indicates how the distance is computed, and can be "Euclidean", "square" (for square Euclidean distance), "city" (for city block or L1 distance), or "chess" (for chessboard or L-infinity distance).

out must be forged, real-valued and scalar.

void dip::DistanceToPoint(dip::Image& out, dip::UnsignedArray const& sizes, dip::FloatArray const& point, dip::String const& distance = S::EUCLIDEAN, dip::FloatArray scaling = {})

Creates an image filled with the distance to a given point.

out will be of size sizes, scalar, and of type dip::DT_SFLOAT.

See dip::FillDistanceToPoint for the meaning of point, distance and scaling.

void dip::EuclideanDistanceToPoint(dip::Image& out, dip::UnsignedArray const& sizes, dip::FloatArray const& point, dip::FloatArray scaling = {})

Creates an image filled with the Euclidean distance to a given point.

out will be of size sizes, scalar, and of type dip::DT_SFLOAT.

See dip::FillDistanceToPoint for the meaning of point and scaling.

void dip::CityBlockDistanceToPoint(dip::Image& out, dip::UnsignedArray const& sizes, dip::FloatArray const& point, dip::FloatArray scaling = {})

Creates an image filled with the city block distance to a given point.

out will be of size sizes, scalar, and of type dip::DT_SFLOAT.

See dip::FillDistanceToPoint for the meaning of point and scaling.